NeoDevice Structure
A structure used by FindNeoDevices
and OpenNeoDevice to locate and
open neoVI devices.
C/C++ Declare
typedef
struct
{
unsigned long
DeviceType;
int
Handle;
int
NumberOfClients;
int
SerialNumber;
int
MaxAllowedClients;
}NeoDevice;
Visual Basic Declares
'//Structure
for neoVI device types
Public
Type NeoDevice
Dim
DeviceType As Long
Dim
Handle As Long
Dim
NumberOfClients As
Long
Dim
SerialNumber As Long
Dim
MaxAllowedClients As
Long
End
Type
Visual Basic .NET Declare
'//Structure
for neoVI device types
Public
Structure NeoDevice
Dim
DeviceType As Int32
Dim
Handle As Int32
Dim
NumberOfClients As
Int32
Dim
SerialNumber As
Int32
Dim
MaxAllowedClients As
Int32
End
Structure
C# Declares
[StructLayout(LayoutKind.Sequential)]
public
struct NeoDevice
{
public
Int32 DeviceType;
public
Int32 Handle;
public
Int32 NumberOfClients;
public
Int32 SerialNumber;
public
Int32 MaxAllowedClients;
}
Remarks
Instances of this structure are initialized and set by calling FindNeoDevices. Then the structure is used by OpenNeoDevice to make a physical connection to a
neoVI device.
| intrepidcs API Documentation - (C) Copyright 2000-2010 Intrepid Control Systems, Inc. (www.intrepidcs.com) |
Last Updated : Monday, March 29, 2010