|
Message Signals |
Vehicle network messages contain raw data with signal information.
Vehicle Spy allows you to decode this signal information from receive messages and encode this information into transmit messages.
Signal definitions must always be associated with a message.
Table 1: Signal Editor Color Coding
Figure 1 shows the "Signals In Message" area that is located near the bottom of the Messages Editor.
Signals in the selected message can be seen and changed here.
Click the + or - buttons (Figure 1:
) to add or remove signals in a message.
The + button on the left adds an analog signal.
The + button on the right adds a digital signal.
Every signal in the message has a row showing its Description and Type.
To edit the signal name, double click on it and type a new one.
To change the signal type, click its Type cell and use the pulldown list.
Blue colored cells in each row represent the signal's bit length and bit position within the message.
Signal position can be adjusted (Figure 1:
) by dragging the signal back and forth along the row.
Signal length can be changed in a similar way (Figure 1:
) by dragging on either edge of the signal.
The blue bits turn brown while the signal position or length are being dragged.
The click & drag feature for the blue signal bits is limited to 64 bytes.
Signal position or length that goes beyond 64 bytes must be specified using the Edit Signal dialog.
To open the Edit Signal dialog, click the "fx Edit" button (Figure 1:
) or double click on the blue signal bits.
Use Live Edit (Figure 1:
) to see raw data and decoded signals within the signal editor itself while Vehicle Spy is online.

Figure 1: Use the "Signals in Message" area near the bottom of the Messages Editor to edit signal information.

Figure 2: Use these colors to help you avoid mistakes while editing message signals.
Color
Condition
Details
Gray
Unused bit.
Bits are undefined.
Green
No conflicts.
Bits defined by 1 signal equation.
Yellow
Possible conflict.
Bits defined by 2 or more signal equations.
Purple
Defined in table.
Bits defined by Message Data Bytes.
Red
Conflict.
Bits defined by equation and Message Data Bytes.
Other signal parameters like analog value type, state table values, endian-ness, format, min, max, units, scaling, and J1939 settings can also be edited.
Double click on the blue signal bits or press the "fx Edit" button (Figure 1:
) to open the Edit Signal dialog customized to the selected signal type.
| |
Last Update: Wednesday, August 4, 2010